Game: Battlefield 2142 

Condition: Pre-Owned 

Included: Game Disc, Product Key, Manual, 2 Inserts & Case 

License: Product License Key Included 

Year: 2006 

Battlefield 2142 is a 2006 first-person shooter video game developed by EA DICE and published by Electronic Arts. It is the fourth game in the Battlefield series. Battlefield 2142 is set in 2142, during a new ice age, depicting a war known as "The Cold War of the 22nd Century", in which two military superpowers – the European Union (EU) and Pan Asian Coalition (PAC) – battle for the remaining unfrozen land during a new Ice Age.


The game was designed primarily for multiplayer gameplay and allows for a maximum of 64 players on a server or a maximum of 16 players in single player mode against bots on Conquest mode. It has its own ranking system to keep track of the user's statistics similar to the one used in its predecessor, Battlefield 2. It opens up new categories of vehicles and weapons not seen in Battlefield 2. Battlefield 2142 has an unlock system that allows the player to choose a new unlock every time they achieve a new rank instead of forcing the player to purchase items. A booster pack called Northern Strike contains new maps, unlocks, and vehicles; a deluxe edition was released that contains Battlefield 2142 and Northern Strike.


As of July 2014, all official online components of the game have been deactivated following the shutdown of GameSpy.


Gameplay


The player character is looking towards an armoured walker that is being piloted by another player.

Battlefield includes two gameplay modes, Conquest and Titan, the latter of which can only be played online in multiplayer maps (without using modifications ("mods")). Both modes support varying numbers of players, up to 64, depending upon the server a player chooses to join online. The single player mode consists of a maximum of 16 players, which includes 15 AI bots. Commander Mode from Battlefield 2 returns, as one player from each team can apply and either accept or turn down the role of becoming commander. The player in the commander position has vital roles in the game, such as deploying UAV's, artillery strikes, airdropping supplies or vehicles for his team.


Classes

Battlefield 2142 features four different playable kits. These kits can be selected at any time during gameplay. The kits are a combination of the kits in Battlefield 2, which had seven playable kits, but were less customizable and upgradeable in comparison. Each kit has different weapons and equipment that are unique. Each contains a basic weapon, a secondary weapon, and a knife. The knife differs in this game from Battlefield 2 because when a player is killed with a knife, the killer acquires the player's dogtag. The player is able to gain rank, options, and equipment by acquiring points in the game.


Battlefield 2142 has customization, allowing the player to gain more unlocks for one kit, which makes it more effective. Each class has two unlockable weapons and one passive unlock which upgrades the soldier's helmet, each helmet upgrade having different functions. The benefits of one soldier's helmet upgrade will be shared with their squadmates.


Assault: The Assault and Medic classes from Battlefield 2 are combined as the Assault kit in Battlefield 2142. The main weapons are assault rifles with unlockable rocket or shotgun add-ons. Other unlocks include advanced first-aid kits which can be deployed to restore the health of anyone standing close to it, smoke grenades for screening, and a defibrillator for reviving fallen comrades.

Conquest

Conquest mode, similar to its predecessors, involves two teams of players fighting each other while working to capture and defend spawn points. Spawn points are represented by flags and display the color of the controlling faction. To hold a simple majority of flags will initiate a ticket drain on the opposing faction, which will only speed up if one faction controls all the flags. Both teams begin the match with a preset number of tickets. Each time a soldier dies, a ticket is removed from their team. Players have the opportunity to reduce their number of lost tickets by reviving their "critically wounded" teammates with the Assault class' defibrillator. By reviving a teammate within 15 seconds (or the amount of time the server has been set to), no ticket will be lost and the player will not need to respawn (the player who killed the now revived player will keep their kill point). The team that has no tickets, or no places to spawn with no one alive, loses the match.


There are several types of Conquest modes: Head-on, Assault, Assault Lines, and Double Assault Lines, Conquest Assault, No Vehicles.


In Head-on, both teams start with one flag that cannot be captured. The rest of the flags are neutral.

In Assault, play in either of the Assault Lines modes.

In Conquest Assault, which is identical to normal Assault in both its coding and function, the PAC starts with one uncapturable flag (an immobile Titan), while the EU starts off with the rest of the flags and an immobile Titan which can be captured by the PAC.

In No Vehicles, infantry are the only option, which will stack with the conquest mode that the map uses. No vehicles will spawn, including static ground turrets.

Titan

The Titan mode involves players from opposing teams whose objective is to destroy the other team's Titan, while trying to defend their own. Titans are massive, heavily armored, flying warships that have powerful force fields protecting them from enemy intrusion or conventional weapons fire. As the force fields are up during the first part of a battle, players must fight to control the anti-Titan missile silos scattered about the battlefield on the ground. Titans can be moved around the battlefield, but only by the team's Commander. Each Titan can defend itself and contribute to the fight on the ground with 4 anti-ground guns and 2 anti-aircraft guns. Titan movement can cause latency issues, so some players prefer not to move them at all. Some servers even disable the commander's ability to move the Titan.


After the shields are down, there are two methods to destroy the enemy Titan. One way is to simply remain on the ground and hold the anti-Titan missiles until they wear down the hull. A quicker alternative is to board the Titan using "assault pods" launched from an APC (Armored Personnel Carrier), air transport, Titan, or spawn beacon, spawn on your squad leader, or land an air transport on a Titan as a mobile spawn point. Once inside, the players must destroy 4 reactor consoles to gain access to the reactor room. There, they can blow up the reactor, and have 30 seconds to flee the Titan before it is destroyed.


During the beta release of the game, players who managed to escape the destroyed Titan before the 30-second timer ended received an award. In the retail game, the round ends when the Titan is destroyed, and because player deaths triggered by the end of a round do not count, the evacuation of the Titan had little significance aside from inciting a rush in the player. In patch 1.05, DICE reinstated the award for those attacking players who escaped the destruction in the "Titan Survival Pin." However, receiving the pin requires very precise timing to land on the ground, causing confusion amongst players initially.


Vehicles

The vehicles of Battlefield 2142 are similar to those in Battlefield 2 except for a more futuristic design. For example, the PAC team tank, the Type 32 Nekomata, has a hovercraft driving system. The air vehicles are more futuristic, propelled by turbines instead of rotors. Almost all vehicles have a short duration protective shield called active defense. The active defense protects the vehicle from all attacks (except for electromagnetic attacks) for about five seconds.


Statistics tracking

The ranking and points system of Battlefield 2142 is similar to Battlefield 2, however, different ranks are featured. As with Battlefield 2, a key feature of the game is "Character Persistence", which saves and tracks almost every aspect of gameplay for players. Unlike Battlefield 2, however, the user is given the option to create up to four soldiers, as opposed to Battlefield 2's limitation of one per account. When playing the game in online multiplayer mode on specified servers, a master server tracks player points, ranks, equipment, and other statistics.


Ranks

The Battlefield 2142 rank system consists of a number of partially fictitious, partially realistic military ranks, and are (for the most part) each divided by a silver/gold format, with players attaining the silver version of the rank (e.g. Corporal Silver) before reaching the gold rank (e.g. Corporal Gold). New ranks are earned by attaining experience points, which can be earned for actions on a ranked server such as killing an enemy soldier/vehicle, healing/resupplying teammates, repairing ally vehicles/strategic objects (SAT Track, UAV, Orbital Strike, and EMP Strike which are located at the main base), capturing/neutralizing control points/missile silos, assisting in kills (such as piloting a gunship) or carrying out orders given by the Squad Leader/Commander (negative points may be earned by actions such as teamkilling).


The rank system is designed to be progressive so ranks are earned faster when a player begins (for example, 40 points are needed to climb from the lowest to the 2nd lowest rank while 3600 points are needed to advance from the 2nd highest to the highest rank). This provides new players with a number of unlocks straight away to give them an edge (as well as ambition). Later ranks require more effort, time, and skill from the player as the extremely high number of points can usually be attained only through awards (which may give up to 2000 points apiece). The final three ranks of the game are only given to a certain number of players at a time, with Major General given to 50 players, Lieutenant General given to 25 players, and the highest rank, Supreme Commander, given to only one player at a time. These top three are brevet ranks; players retain those ranks until other players surpass them.


Awards

Awards can be earned only in multiplayer mode, with each award having its own specific criteria. Most awards typically have two to five criteria, composed of In A Round (IAR) criteria and Global criteria. IAR criteria must be accomplished within a single round, not through multiple rounds. Global criteria is accumulated by playing on a ranked server. For example, the Titan Commander badge (silver) requires a player to be the commander in Titan mode for twenty minutes in one round after accumulating 1000 commander points in Titan mode globally. Each award (with the exception of medals, which are more for prestige, since they are the hardest to obtain) delivers a certain number of experience points, which go towards attaining a new rank. Badges, which have three levels of achievement (bronze, silver, and gold), and ribbons deliver the most points, while pins offer very few points since they are relatively easy to get, and may be obtained more than once.


Unlocks

In Battlefield 2142, every time a player earns a new rank, they are able to choose a new unlock. Players with the Northern Strike Booster Pack are also able to earn unlocks by earning the badge or ribbon awards associated with Northern Strike. There are a total of 50 unlocks (40 Battlefield 2142 Core Game, 10 Northern Strike) and there are different categories of unlocks including class unlocks, squad unlocks, and ability unlocks. Class unlocks are specific to the class type which is being used. Ability unlocks are universal for all the classes. Squad unlocks can be equipped by anybody but they may only be used by squad leaders who have the required number of members in their squad. Unlocks are in tiers and require the player to progress up through the tree to unlock higher-level equipment. The player can test the other unlocks by picking up a dead soldier's equipment who is higher rank and contain more unlocks than the player.


A "Field Upgrade" is a temporary unlock which can be awarded to all members of a squad when they either kill, resupply, heal or revive a teammate while they are following an attack or defend order. The Field Upgrade is a sort of 'try before you buy' feature (while the player has their own customizable inventory), allowing players to experience certain unlocks before they use one of their hard earned unlock credits to unlock it. They only allow players to test the equipment one level higher on their original unlock tree. Field Upgrades will be available to the player until the player disconnects from the server. If a player unlocks a new item which they have already Field Upgraded on their current server, the next unlock will not become available to them for a Field Upgrade until they leave the server. Certain unlocks are only available after purchasing the Northern Strike booster pack, and they are on top of all the other unlocks in the unlock trees of the core game. Field Upgrades also allow players without Northern Strike to have temporary access to the upgrades that are only available in Northern Strike. Field Upgrades are only applicable on ranked servers.


Synopsis

In the year 2106, a new ice age began. As the ice expanded, millions of people all over the world were displaced, particularly in Russia and Japan. This, along with their increasing inability to find sufficient natural resources, the Pan Asian Coalition grows desperate. Meanwhile, the European Union is able to withstand the displacements and find sufficient resources, mostly from North Africa due to their relationship with the Union of African States (Africa remaining mostly ice-free). Seeing this, the PAC launches a full-scale invasion of Europe and North Africa in 2139, beginning the Cold War of the 22nd century, a war for the world's last remaining land and resources.


The Final Stand multiplayer expansion pack for Battlefield 4 gives new insight about the cold war, revealing that the PAC was formed as early as 2020 (the year Battlefield 4 takes place) as early versions of the coalition's symbol can be seen. Furthermore, early prototypes of Titans and other vehicles and futuristic technology were already in development in 2020 by the PAC in remote regions of Russia.

PC (IBM Compatible)
Microsoft OS Windows XP

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Battlefield 2142

  • Product Code: 0167
  • Availability: In Stock
  • $11.99


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