Game: Fable: The Lost Chapters 

Condition: Pre-Owned

Included: 4 Game Discs & Case (no manual) 

License: Product License Key Included 

Year: 2005 

Fable is an action role-playing video game, the first in the Fable series. It was developed for the XboxMicrosoft Windows, and Mac OS X platforms by Big Blue Box Studios, a satellite developer of Lionhead Studios, and was published by Microsoft Studios. The game shipped for the Xbox in September 2004. An extended version of the game, Fable: The Lost Chapters, was released for the Xbox and Windows in September 2005. A port of the game for Mac OS X, created by Robosoft Technologies and published by Feral Interactive, was released in March 2008 after a delay of more than two years due to licensing issues.

Originally developed under the name Project EgoFable's development involved more than 150 people. The game's music was composed by Russell Shaw, with the opening title theme written by Danny Elfman. The game's release was widely anticipated, due in part to Lionhead co-founder Peter Molyneux's enthusiastic hype of the game. The game was originally in development for the Dreamcast, but shifted to the Xbox after the Dreamcast was discontinued.

Fable was well-received by critics for the quality of its gameplay and execution, though the failure to include many promised features was noted. Fable was the top-selling game of September 2004 and sold more than two million units by 2007. The game was followed by two sequels, Fable II in 2008 and Fable III in 2010. Fable Anniversary, a high-definition remake of the game that includes The Lost Chapters, was released for the Xbox 360and Microsoft Windows in February 2014.

Fable is a role-playing video game where players control their character from a third-person perspective. The main character, known as The Hero of Oakvale, can interact with people and objects as well as battle foes. The goal of Fable is to complete missions called quests that advance the game's plot, but Fable also features optional quests and allows players to pursue actions not directly tied to story completion.

Most quests are acquired at a central location, known as the Heroes' Guild; required quests are marked with a gold symbol and advance the game's story, while optional quests are coloured silver and can be completed in any order. Some quests allow players to pick sides and aid either evil characters, such as bandits, or good characters, such as traders and guardsmen. Players can also boast after accepting a quest, wagering some of the quest's reward gold in exchange for a larger return if the player accomplishes their bet, such as sustaining no damage or undertaking the quest naked. Gold, which can be used to buy weapons and items, and renown, which affects the way townspeople react to the Hero. Heroes also earn trophies of their victories, which can be displayed to large groups of townspeople to earn more renown.

In addition to fighting with melee weapons (such as swords and maces) and ranged weapons (longbows and crossbows), Heroes can learn and use spells to empower their abilities, ward off damage, or harm foes. As players complete quests or defeat enemies, they gain general experience as well as experience based on whether they used melee attacks, ranged weapons, or magic; these bestow Strength, Skill, and Will experience, respectively. Experience can be spent at a platform in the Heroes' Guild to level up attributes. General experience can be used to modify all groups of attributes. Strength experience can only be used to modify three attributes: Physique, Health, and Toughness. The same applies to Skill which can only modify Speed, Accuracy, and Guile. Will can be used to upgrade player's total magic power or to learn and upgrade spells which are broken into three groups, Attack Spells, Surround Spells, and Physical Spells. The experience the main character gains can be multiplied during combat through the combat multiplier. As the character successfully hits an enemy, his combat multiplier increases. If the character is hit by the enemy, the combat multiplier drops down to the next multiple of five, or zero if below five.

Fable's game world is dotted with towns where recreational activities not related to combat can be undertaken. Enterprising Heroes can buy trade items such as beer kegs or grain sacks and sell them at other towns for profit. Towns are also prime locations to buy clothing, weapons, or other items. Many towns have houses for sale, which the Hero can buy, furnish, or lease to tenants for gold. Heroes may woo and marry men or women in each town.

In Fable, a player's Hero has a measure of good or evil alignment based on the Hero's actions. Good deeds award good points, which produce a positive alignment, while committing evil acts adds evil points, producing a negative alignment. Killing monsters or saving villagers are acts of good, whereas killing innocents, breaking laws, or abusing a spouse will accumulate evil points. Consuming certain foodstuffs can also affect the Hero's alignment; for example, eating tofu will earn the hero positive points, while eating crunchy chicks (because crunchy chicks are assumed to be still alive) will earn evil points. The player may also pray at the temples of Avo and Skorm. Donations to the Temple of Avo will result in good points, while "gifts" to the Chapel of Skorm will result in evil points. The alignment affects not only the responses of non-player characters around the Hero, but also the appearance of the Hero himself. A Hero with a strongly positive alignment will feature a halo and a shaft of sparkling light above his head, butterflies fluttering around him and lighter features. An evil Hero emits a red haze from around his legs, draws flies, has glowing red eyes and grows horns.

Other actions besides alignment affect the Hero. Eating too much causes the character to gain weight, while drinking excessive amounts of beer causes Heroes to become sick and vomit. Clothing, which provides defence in combat situations, also changes the Hero's attractiveness or scariness as well as alignment in some cases, and townspeople's reactions to the Hero accordingly. Bright clothing makes the character look more noble to the townspeople, and thus cause them to praise and respect him. Dark clothing causes the character to seem evil or threatening to townspeople and cause them to fear him. Heroes can be further customised via hairstyles, facial hair, and tattoos. The Hero's attributes also affect appearance; high levels of Strength increase brawn, high levels of skill increase height, and high-level spells create glowing arcane patterns on the Hero's body.

Fable takes place in Albion, a patchwork of city-states with lawless stretches of plains and forest between them. The entire land was once led by an ancient royal bloodline, bestowed with the title of Archon, referred to as the "Old Kingdom". The first Archon's rule was peaceful and prosperous, but the source of his power was an ancient and powerful sword (the Sword of Aeons) that gradually began to corrupt him and, eventually, his entire kingdom. By the time the events of the game take place, the world has slowly deteriorated from the days of the Old Kingdom. One of the most prominent institutions of Albion is the Heroes' Guild. The Guild is a centre of learning and training for Heroes, renowned mercenaries that are active in all parts of Albion. Heroes are hired as thieves, soldiers, guards, rescuers, and protectors; the Guild makes no moral judgement on the actions of its Heroes.

On his sister's birthday, a young boy's village of Oakvale is raided by bandits; killing the boy's entire family. An old Hero, Maze, rescues the boy, seeing great potential in him; Maze trains the boy to become a Hero at the Heroes' Guild. Years pass; after honing his skills, Maze informs the Hero of a blind seeress living among a bandit camp near Oakvale, and advises the Hero to infiltrate the bandit camp. To the Hero's surprise, the blind seeress is actually his older sister Theresa who was taken in by Twinblade, a former Hero and the present Bandit King. After a showdown with Twinblade, the Hero is given the choice of killing or sparing the bandit.

Later on in the Hero's life, after he has gained more recognition among the people of Albion, he is invited to fight in the Arena, where he meets the legendary Hero named Jack of Blades, who runs the arena battles. As a final challenge, Jack pits the Hero against his rival, which was also once his childhood friend/roommate back in the Guild—Whisper; when the Hero defeats her he may kill or spare her.

The Hero learns that Jack of Blades himself destroyed Oakvale during the Hero's childhood; aided by Theresa, the Hero discovers his mother alive in Bargate Prison. The Hero is captured in the rescue attempt and spends a year or more in the prison before finally escaping. Maze is revealed to be a traitor and working with Jack. Maze kidnaps Theresa. After defeating Maze, the Hero is led into a final confrontation with Jack where his mother is killed. Jack reveals that The Sword of Aeons can only be wielded if it receives the blood of Archon. The Sword of Aeons is said to be a very powerful sword of destruction. Upon the death of their mother, the Hero and Theresa are the only two remaining descendants of Archon, and if Jack destroys them both the sword will be even more powerful. After defeating Jack, the Hero must choose whether to keep the Sword of Aeons by killing his sister, or cast it away forever into a portal created by Jack of Blades' death.

Depending on the Hero's alignment and the player's choice of using or destroying the sword, there are a total of four different endings. Once the ending credits roll, players can resume their games.

In The Lost Chapters special edition, the story continues. After the defeat of Jack, the Hero must find passage to the Northern Wastes to aid a legendary hero named Scythe in stopping an unknown great evil from returning. Should the hero have discarded the Sword of Aeons he will have the opportunity to gain the sword "Avo's Tear", a sword of similar design and equal power but that holds a light alignment rather than dark. Avo is said to be a god that represents the light side alignment. After a series of quests revolving around this new evil, it is learned that Jack of Blades has returned. He must then defeat Jack of Blades a second time, Jack having returned from the dead in the form of a dragon. Upon the death of Jack, the hero then uses Jack's mask to capture Jack's soul, with Scythe telling him that the battle is not over and that he must destroy the mask. The hero then has the final choice of putting on the mask—being consumed by Jack in the process—or destroying it, along with Jack, forever.


PC (IBM Compatible)
Microsoft OS Windows XP

Write a review

Please login or register to review

Fable: The Lost Chapters

  • Product Code: 0143
  • Availability: In Stock
  • $7.99


Tags: Fable: The Lost Chapters